Developed in partnership with Angélica Siqueira, this project is a remake of the arcade game Arkanoid released in 1986. Developed in XNA, it was presented as the final project of a short course of Game Development in XNA of CEFET-MG (Federal Centers of Technological Education of Minas Gerais; Centro Federal de Educação Tecnológica de Minas Gerais, in Portuguese).
The game interface is inspired by the simple screens of Brick Games, which are formed by small ‘bricks’ and alphanumeric displays similar to digital watches.
During the gameplay, the player uses the arrows right and left of the keyboard to move the bar horizontally, the up arrow to throw the ‘ball’ and the P key to pause the game. As the game was developed in XNA (framework provided by Microsoft), it could be easily ported to Xbox 360 (requiring only change the input commands to the Xbox 360 joystick buttons).
Due to the short duration of the course, it was not possible insert too many levels, but we strive to provide 3 levels, increasing speed of the ball at each level, making the game more challenging at each level.